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How one of the largest MMORPG can be an Immersive/Interactive Learning Tool

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SWOT Analysis

Strength

  • Escape from reality which is productive.
  • Community that cares about the progress of its members.
  • Problem solving as a team.

Weakness

  • Not having the time to dedicate to the game.
  • Public’s perception of Massive Multiplayer Online Role Playing Games [MMORPG]

Opportunity

  • Measurement of metacognition, motivation, persistence, and self-regulation
  • Creating a social network that stretches internationally.

Threat

  • Depictions of characters might be too stereotypical or over-sexualized
  • Bullying
  • The game no longer being available because the servers are shutdown.